FeaturesLoot ProfessionsAdded a new looter profession (under the Resource Gathering category) for each of the tribe of enemies - Animal, Robot and Mutant, along with related skill (default and hidden).Loot profession skills can be gained when looting defeated enemies.An avatarĀ“s relevant loot profession will improve actual loot returns as it increases.Global event instancesAdded support for combat professions to be used as entry restrictions for global event instances (i.e. Mayhem style events).Health restrictions for global event instances are now a soft cap, meaning that a participant's health will be temporarily adjusted to the category maximum if it exceeds the cap.Added support for mission timers and automated point calculation for global event instances.Added support for damage and health scaling for creatures inside global event instances.ChangesAll Mindforce attack professions have been to the Combat profession category in conjunction with the global event instance profession restrictions.The maximum allowed Increased Critical Damage buff for the Action category has been changed to 60%.The maximum allowed Increased Critical Hit Chance buff (Focused Blow) for the Action category has been changed to 4%.FixesFixed an issue causing the Open Pet Status action to result in an internal error.