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Type: | Pad |
Weight: | 6 kg |
Economy |
Decay: | 38.5 PEC |
Maximal TT: | 40 PED |
Minimal TT: | 1.20 PED |
Uses: | 101 Total |
Source |
Source: | Looted |
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A shopkeeper is used to add retail functionality to an estate you own. Drop the shopkeeper pad inside your estate. By right clicking the activated shopkeeper you are able to access shop's current stock and add or remove items available for sale.
A shopkeeper holds 20 items and takes up 6 item slots of an estate.
Previously you could change the appearance of your shopkeeper or mannequin by putting it in storage and taking it back out. Doing this changed the sex and look of it randomly. Please note that it's very unsure if this is still possible! Added Info (by Solaris):
The decay of a Shopkeeper seem to vary slightly but averages at 38,5 pec for every purchase made. This is important knowledge when selling cheap items! Also the shopkeeper decays 1 pec every time you add an item, and additional 1 pec for every item "cleared" from the inventory. The "Clear all" button on the shopkeeper is rather expensive to use then, but can be avoided if you just drag and drop items back from the shopkeeper to your personal inventory. This action does not bring decay.
A small message appear when an item is sold: "An item is sold from your shopkeeper". No other info is displayed, so you have to keep track of the items and prices yourself.
Setting prices in the shopkeeper must be done carefully to avoid too much decay and mistakes. No markup-calculation is made like in shops or auctions. Hence you must first check the item-value and calculate for yourself your desired markup, then drag the item to your shopkeeper, where immediately you have to set the buyout price. Decay at this point is 1 pec.
Arranging the items inside the shopkeeper is a waste of time. All items will appear 'disarranged' when a new avatar looks inside.
Dressing up a shopkeeper can ONLY be done inside your apartment, your shop or on your private estate. Clothes and items on the shopkeeper are unsellable and do not count towards the inventory-limit.
Added info (by Mastermesh) The shopkeeper decay formula used to be different then .10 per sale, as noted above. However, the decay formula for the shopkeepers was changed at some point in time. I have not added this note until now since I'm not 100% certain on the actual date the change happened or which vu caused the change to happen since the change happened prior to my time as an estate owner.
The decay from adding and removing items was taken away and the decay cost is currently 10 pec per sale. The minimum markup in a shopkeeper, just as it is in any shop or booth is still +1 ped so that minimum tax collection is .02 per sale
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Loots
This item has been reported to drop from these creatures.
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